Age of Orion
Automail can end up with a Lemon Trait, which refers to specific improper behavior displayed by the limb.
Automail Lemon Trait Table
Limb occasionally sends back an overload of sensation.
Effect: Make a Wisdom Save DC 15, Failure results in incapacitation for 1 hour, and Success results in being Stunned for a turn.
2 Fire Hazard
The limb occasionally bursts into flame, lighting you on fire as well.
Effect: The Automail takes a level of damage and the character takes 5 ongoing fire damage until they can succeed a Dexterity Save DC 10.
3 Wiring Short
The limb loses control for 1d4+1 turns in combat and 1d6 minutes outside of combat.
Shorted Arms: will force the player to attack adjacent allies at disadvantage.
Shorted Legs: will force the player prone and halve their movement on foot.
4 Sticky Actuator
Limb gets stuck and refuses to move for 1d4+1 turns in combat and 1d6 minutes outside of combat.
Sticky Arms: Unable to perform any action with this arm.
Sticky Legs: Speed on foot is halved, can not stand up without a crutch, can not perform a jump.
5 Sensor Tingle
Limb occasionally sends a painful tingling sensation for 1d4 turns in combat and 1d6 minutes outside of combat.
Effect: Make a Wisdom Save DC 12 each turn or minute to endure the pain, failure results in disadvantage and taking 1d6 Psychic damage.
Limb occasionally malfunctions causing damage to the
Effect: Turn a success with the limb into a failure and then the Automail takes one level of damage.
Limb occasionally causes the user to overexert themselves in order to perform an action with the limb for 1d4 turns in combat and 1d6 minutes outside of combat.
Effect: When you use the limb make a Constitution Save DC 14 failure results in gaining a level of exhaustion up to level 3 Exhaustion.
9-10 Misalignment Auto-aligner
Limb occasionally doesn’t work quite right, for 1d4 turns in combat and 1d6 minutes outside of combat.
Misaligned Arms: Attacks and Attribute checks with arm have disadvantage.
Misaligned Legs: -5 ft to speed, disadvantage on Attribute checks with leg.
“Occasionally” a Problem:
Once per session, the GM can call for an Automail’s Lemon trait to activate. The effect occurs immediately, and in some cases lasts a few turns or minutes in game. The same Lemon trait can not be called upon more than once per session, but if a piece of Automail has two Lemon traits, each can be activated once per session. This should help make Lemon both a negative effect and add some spice to both combat or role playing situations.
Fixing Lemon Traits:
Lemon Traits are repaired in the same method that Second Level damage is repaired.