Psionic Equipment

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Psionic Equipment is always made out of materials from the Far Realm, making them all expensive to buy, as those who have it likely know it’s value, and selling it results in poor pay as the understanding or even utility of the equipment isn’t available to everyone.

Sell Prices: Psionic weapons are usually bought by merchants at an extremely low price, as they hold no magical powers and are little less than regular blades to your standard user. In the right hands these weapons becomes powerful tools of combat, most are created by Psionic Adepts for their own use.

Silver Tongue: Since most people don’t understand the value of Psionic equipment, you can convince them to sell it to you for double the Sell Price instead of the full price if you successfully deceive them (Deception vs. Insight check). This only works against those who aren’t psionic and thus able to check your claims.

Psionic Equipment

Attribute: Psycho-Active: As long as the equipment has been imbued with a Psi-Point it has access to it’s Psi-Effect. A Psi-Point generally lasts 24 hours unless mentioned otherwise by the equipment. Once imbued with a Psi-Point, that point can not be recovered.

Armor Attribute: Reactive: Armor is only effective if the wearer is aware of the attack. If the wearer is unable to sense an incoming attack, they can not generate the Psychokinetic field to stop or deflect the blow.

Psi-Crystal Fragments ‘Hex’

Cost: 100 gp (Sell price 5 gp)
Weight: 0.5 lbs
Rarity: Rare (Psions)
Effect: Fragments of a Psi-Crystal, they’re usually used in construction of Psionic devices where Psychoactive forces need to be focused. Outside of their construction use, the fragments can be crushed to restore a single Psi-Point.
Description: In a variety of colors, the fragments of Psi-crystals usually look like Hexigonal lenses, and are generally under an inch thick. They sparkle with psionic energy, but don’t produce any light. Crystal Fragments are occasionally used as currency among Psions, refereed to as Hex’s, due to their shape, when meant as currency.

Psycho-reactive Metal

Cost: 500 gp (Sell price 500 gp) [Printed Coin worth 1 platinum]
Weight: 1 lb [Printed coin weights .02 lbs]
Rarity: Rare (Psions)
Effect: A metal that channels and can be shaped by Psionic energy, found in the Far Realm.
Description: Similar to Mercury, when charged with focused psionic energy it can be molded like wet clay. When used as coinage it’s valued the same as platinum.

Psi-Crystal

Cost: [Lesser] 800 gp (Sell price 25 gp) [Moderate] 2400 gp (Sell price 40 gp) [Greater] 8600 gp (Sell price 100 gp)
Weight: 1 lbs
Rarity: Rare (Psionic Adepts)
Effect: The Psi-Crystal can be attuned with, and can stores the attuned’s Proficiency bonus (Moderate: 2x Proficiency bonus, Greater: 3x Proficiency bonus) worth of Psi-Points for later usage. These are usually filled at the end of a day or during down time. As a Bonus Action, a single Psi-Point can be moved from the Crystal to the attuned.
Description: In a variety of colors, these crystals usually run the height of a persons hand, and are generally slender in shape. Once charged they glow softly, visible in dark places but never bright enough to provide any usable light, as a result they’re usually hidden away in pouches, pockets, or packs. The Quality of the Crystal is represented in how flawed the crystal is, how many chips, dents, or malformations it has.

Speak Easy

Cost: 750 gp (Sell price 75 gp)
Weight: .5 lbs
Rarity: Rare (Psionic Adepts, Jewelers)
Property: Psycho-Active (Stores up to 3 Psi-Points, depletes one a day)
Effect: Fashionable Jewelry. Can be Psionically linked with other Speak Easy’s.
Psi-Effect: Allows Mental communication with any Linked Speak Easy. Doubles the effective range of the Psychic Mind manifestation.
Description: Often mistaken for exotic jewelery, the Speak Easy is made of a Psycho-active Far Realm metal that has been formed into an Ear Cuff. Designed to fit over most humanoid ears, and with slight modifications can fit anywhere from Elven or even Rahshaki ears, it blends into the Eastern Kingdoms sense of fashion with ease.

Psionic Martial Melee Weapons

Weapon Attribute: Psi-Powered: As long as the wielder has at least 1 Psi-point the weapon replaces damage and effect with it’s Psi-Damage and Psi-Effect. Any Psi-Powered weapon is treated as Magical for the purposes of Damage Reduction.

Psi-Blade

Cost: 550 gp (Sell price 5 gp)
Weight: 3 lbs
Rarity: Rare (Psionic Initiates)
Damage: 1d4 Slashing Damage
Psi-Damage: 2d6 Force Damage
Properties: Psi-Powered, Light, Finesse,
Components: Psycho-Reactive Metal.
Description: A weak blade designed to channel psionic energies through it’s psionically imprinted metal. It uses the wielders psionic ability to create a blade of ever-sharpening force. The Psi-Blade is reforgable, allowing it’s shape, size, and design to be changed by a Psion.

Warp-Blade

Cost: 920 gp (Sell price 45 gp)
Weight: 4 lbs
Rarity: Rare (Psionic Adepts)
Damage: 1d6 Slashing Damage
Psi-Damage: 2d8 Force Damage
Properties: Psi-Powered, Light
Components: Psi-Crystal Fragments, Psycho-Reactive Metal.
Description: A gauntlet forged from Far Realm metals. Psionic energy flows through the gauntlet, burning outwards in a reality warping energy. Created by high level martial psionic experts. Unlike the Psi-Blade, the Warp Blade requires it’s specific configuration to generate the warp effect, it’s required shape and psi-crystal fragment placement means the weapon must be worn as a gauntlet that usually is a bit shorter than the distance from wrist to elbow.

Warp-Staff

Cost: 950 gp (Sell price 45 gp)
Weight: 4 lbs
Rarity: Rare (Psionic Adepts)
Damage: 1d8 Bludgeoning Damage
Psi-Damage: 2d10 Force Damage
Properties: Psi-Powered, Two-Handed, Reach 10 feet.
Components: Psi-Crystal Fragments, Psycho-Reactive Metal.
Description: A quarter staff forged from Far Realm metals. Psionic energy flows through the staff and out the top end of the staff, burning outwards in a reality warping energy. Created by high level martial psionic experts. Similar to the Warp Blade requires it’s specific configuration to generate the warp effect, which lends to it’s required shape and psi-crystal fragment placement. It was crafted as a means re-using the Warp Blade design without requiring it to be strapped to an arm but used as a stand alone weapon.

Psionic Martial Ranged Weapons

Warp-Bow

Cost: 1160 gp (Sell price 55 gp)
Weight: 4 lbs
Rarity: Rare (Psionic Experts)
Damage: 1d4 Bludgeoning Damage (Melee only)
Psi-Damage: 2d6 Force Damage
Properties: Psi-Powered (1 Points lasts 10 rounds), Light, Ranged (60/240 feet).
Components: Psi-Crystal [Lesser], Psi-Crystal Fragments, Psycho-Reactive Metal.
Description: A hand-crossbow made of Far Realm metal that fires bolts of Psychokinetic force. The first focused projector of Psychokinetic force, it paved the way for more simplified and more powerful designs.

Psi-Revolver

Cost: 2800 gp (Sell price 140 gp)
Weight: 6 lbs
Rarity: Rare (Psionic Experts, Psionic Gunslingers)
Damage: 1d4 Bludgeoning Damage (Melee only)
Psi-Damage: 2d6 Force Damage
Properties: Psi-Powered (1 Points lasts 1 hour), Light, Single, Ranged (80/320 feet).
Components: 3x Psi-Crystal [Lesser], Psi-Crystal Fragments, Psycho-Reactive Metal.
Description: A revolver made of Far Realm metal that fires bolts of Psychokinetic force. The Psi-Crystals are used as focal points of energy, allowing the investment of a Psi-Point to last a lot longer. It’s design is so close to an actual revolver, that Gunslingers can only tell the difference when they check the cylinder and find that the rounds have been replaced by Psi-Crystals that don’t slide free. This allows the Psi-Revolver to be treated like a firearm for Firearm feats, except it has no ammunition limit as it’s powered by a single Psi-Point.

Warp-Caster

Cost: 3400 gp (Sell price 170 gp)
Weight: 8 lbs
Rarity: Legendary (Psionic Masters)
Damage: 1d4 Bludgeoning Damage (Melee only)
Psi-Damage: 2d8 Force Damage on target, Half damage for Adjacent (Check AC).
Properties: Psi-Powered (1 Points lasts 8 rounds), Ranged (30/120 feet).
Components: Psi-Crystal [Moderate], Psi-Crystal Fragments, Psycho-Reactive Metal.
Description: Similar in design to the Warp-Blade, but instead of producing a a blade of burning energy, it projects a blast of Psychokinetic energy.

Psionic Light Armor

Psi-Pauldrons

Cost: 1000 gp (Sell price 60 gp)
Rarity: Rare (Psionic Experts)
Base AC: 11 + Dex Modifier
Psi Base AC: 13 + Dex Modifier
Weight: 6 lb.
Properties: Psi-Powered (Point lasts 16 hours), Reactive
Components: Psi-Crystal [Lesser], Psycho-Reactive Metal.
Stealth: -
Description: Shoulder Pauldrons made of the Psycho-reactive metal from the Far Planes and Psi-Crystals overlaid on normal steel shoulder pauldrons. Some are more ornamental, as the Psychokinetic barrier the crystals and metal produce are all that’s needed to protect the wearer.

Psionic Medium Armor

Psi-Plate

Cost: 2600 gp (Sell price 120 gp)
Rarity: Legendary (Psionic Masters)
Base AC: 13 + Dex Modifier (Max 2)
Reactive Base AC: 16 + Dex Modifier (Max 2)
Weight: 24 lb.
Properties: Psi-Powered (Point lasts 8 hours), Reactive
Components: Psi-Crystal [Moderate], Psycho-Reactive Metal.
Stealth: Disadvantage
Description: Modified half-plate, fewer pieces of actual armor, but is a mixture of the Psycho-reactive metal from the Far Realms and Psi-Crystals overlaid on normal steel armor.

Psionic Equipment

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